Trace Gene Bergeson 3D Artist
I am a 3D modeler, that specializes in modeling characters, environments, props, vehicles, and weapons. What ever can be put into a concept I know I can model it. I have been modeling for the past four years, and am proficient in Autodesk Maya, ZBrush, and Photoshop. I hope to rebuild my 3D modeling strengths in Max, to open my choices of platforms to model in.
Monday, July 25, 2011
Wednesday, July 6, 2011
Wednesday, March 2, 2011
Tuesday, February 22, 2011
Friday, January 28, 2011
Nissan 300 ZX Car In Progress
Here is a few preview shots of what I am currently in the progress of finalizing. Only a few more texture sheets and a few tweaks with the lighting and its done. Time spent on the Nissan 300 ZX is about 3 months, with 2 weeks of texturing.
Wednesday, August 11, 2010
Persian Rug and Table Final Render Shots
Right Front Room Final Render Shots
Here I had modeled a section of a house, specifically the right front room. This was modeled, unwrapped and textured in less than two days. The right front room was created to allow the Kimber .45 guns an environment to be placed into for reflection and realistic purposes.
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