I am a 3D modeler, that specializes in modeling characters, environments, props, vehicles, and weapons. What ever can be put into a concept I know I can model it. I have been modeling for the past four years, and am proficient in Autodesk Maya, ZBrush, and Photoshop. I hope to rebuild my 3D modeling strengths in Max, to open my choices of platforms to model in.
Wednesday, March 2, 2011
Nissan 300 ZX Twin Turbo Scene: Working out Lighting and Textures
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